Lizards are too strong « Result #3 on Feb 15, 2009, 3:46pm »
They roughly damages about 18-24 (I can't caculate damage average very good). But they're so over powered, aren't they? I think they have to be damaging to us to about 9-15 damage, yes?
Hi I'm new. I played a game for about 20 minutes yesterday, during which I watched a janitor endlessly mopping up his own vomit, fell down a lift shaft, fell off of the blimp and into the engine room, fell into the engine propellor and watched someone else get thrown into the engine propellor while trying to retrieve my corpse. I realised that this was a game for me! But unfortunately I'm going on holiday with no computers for two weeks, starting tommorow. So if I never post again I probably forgot about it D:
Joined: Jun 2008 Gender: Male Posts: 24 Location: Wondering what happened to LW Karma: 1
Weaponize « Result #8 on Aug 17, 2008, 11:09am »
This suggestion, if it goes through, will make you able to whack people or lizards with more stuff. Here is an example..
Mop Range-1 Tile Damage:1-5, can not cause broken bones or serious bleeding. Special-Has a chance to knock someone down. Special 2-Breaks after 10 hits.
Broken Mop Range-1 tipe Damage:5-10, can not break bones, but can cause serious bleeding. Special-Breaks after 20 hits. Special 2-Can not be used for mopping.
There. Construction tools would be useable as well. They will all however, be less dangerous then a gun.
The tool all men use for some reason... « Result #9 on Aug 16, 2008, 6:27pm »
Excuse the size please.
Maps Maps that can be carried or put around the station.These maps will be separated into areas which will list the levels,and listing major areas.These should also be able to be carried. Or Map Signs that doesn't need the you are here.It only lists one level and shows you where everything is on the level your at.